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Rising Polyglot Grades

Language learning through motivation and inclusion. Level up your language skills, one mission at a time!

Start your journey!

A Guide For Your Journey

Rising Polyglot is built to reduce chaos and overwhelm, not to replace your favorite apps, tutors, or textbooks. Think of it as your steady guide and your practice playground. Go at your own pace. Use it alongside spaced repetition, podcasts, classes, or any other tools you already love. When the outside world feels noisy, come here to choose the next clear step and keep your momentum.

What This Is

Rising Polyglot blends role-playing games, worldbuilding, and language learning into a single, cozy system. You are the main character. You pick a language island, meet characters, complete missions, and grow stronger in speaking, listening, reading, and writing as you play.

How It Works

1) Pick Your Island

Each island represents one language. Choose the island you want to learn. Your long-term quest is to unlock the whole island by progressing through levels like A1, A2, B1, and B2. (currently A1 and B1 are available)

2) Enter a Level

Zoom in on your current level (use the Path Map). You will find the Traveler’s Hub and six regions to explore. Some levels include a Start-Here region marked with a spiral, that must be visited first. After that, you choose the order.

3) Welcome and Completion Stories

Every level opens with a Welcome Story and ends with a Completion Story. Read the Welcome Story when you begin the level. Finish the regions and missions. Then read the Completion Story before moving on to the next level.

4) Open a Region Booklet

Each region has a short booklet, ten pages or fewer, with a simple loop: arrival scene, Mission 1, story beat, Mission 2, story beat, Mission 3, return to Hub. Complete any one activity to clear the mission, or do more for extra XP. Every activity includes both a solo and a group version.

Features

Activities you will meet
• In-character journaling or voice notes
• Dialogue and performance exercises you complete and perform
• Card and dice mini-games for quick practice bursts
• Short, level-appropriate reading and listening that always stay in-world
• Fast vlog reflections called Memory Offerings

Progress, XP, and rewards
Earn XP for missions, group play, and side quests. Finish a region and earn its woven patch. Side quests appear as stars on your map for optional extra XP. At later stages, portal tokens let you briefly visit another language island under clear limits.

Social play
Every mission includes a group variant. Use the Hub (Discord) to find partners, run study sprints, or share artifacts if you want to. Privacy is respected.

Who Is It For?

  • Beginners who want a friendly on-ramp that feels like a game
  • Self-learners who need structure without losing creativity
  • Study groups and classrooms seeking story-first missions
  • Anyone lacking motivation or looking for something unlike the norm
  • Busy folks who want short, satisfying sessions that still count

What you get

Worldview Map
A big printable world of islands where each island is a language. Decorate, color, and track your journey visually. 

Island Maps
Bird’s-eye maps. Customize with characters and locations from your story. 

Zoom-In Map/Level Map
A focused view of a level that shows the Traveler’s Hub and six regions, with side quest icons scattered around.

Characters
Create your own hero or use pre-made characters to role-play, motivate, and mark progress on your board.

Digital or analog
Build a physical board or go fully digital with tools like Notion or Canva. A simple notebook for reflections and vocabulary pairs nicely with either setup.

Session Flow Example

  1. Read the Welcome Story for your level
  2. At the Hub, choose your first region
  3. Open that Region Booklet and complete the missions in order
  4. Return to the Hub, log XP, collect your patch if applicable
  5. Repeat across regions, sprinkle in side quests
  6. After clearing the level, read the Completion Story and then decide your next step

Materials & Downloads

All resources are free to use. Start with the Guidebook, then pick your level and add optional tools.
You can download all the materials for free from Google Drive. Materials are available in 3 languages: English, Swedish and Finnish.

1) Guidebook (PDF)

Your companion for the RPG system: islands, levels, regions, missions, XP, and group play.

2) Images

Visual assets to set up your world, track progress, and bring your story to life.

  • Worldview Map: a large map showing all language islands.
  • Island Maps: customizable maps where you can add your own locations, characters, and notes.
  • Zoom-In Map: a closer look at one level, including the Traveler’s Hub and six regions.
  • Path Maps: level-specific trackers that display regions, side quests, and milestones as you progress.
  • Characters: pre-made character sheets and create-your-own hero templates, available in printable and digital versions.
  • Patches: collectible region patches and level badges that can be printed as stickers or icons to mark your achievements.

Download all image materials together or choose individual sets for maps, characters, or patches.

3) Levels

Each level includes a Welcome Story, six Region Booklets, and a Completion Story. Download materials for level A1 and level B1 from Google Drive.

4) Add-ons

  • Character sheets
  • Worldbuilding templates
  • Skill check sheets
  • Side quest logs
  • Printable patches

Material Examples

This is how learners can use the maps, missions, and reflection tools.

Final note

Rising Polyglot is your calm center. Use it to guide your next step, keep your pace, and connect everything else you do into one unfolding story. This story is yours! So, what are you waiting for? Check out the guidebook and materials, and LET’S GET STARTED!

About the Rising Polyglot Grades Project

Project period: February – October 2025
Coordinator: Sosped Foundation (Finland)
Partner: Fryshuset (Sweden)
Funding: Erasmus+ KA2 — Co-funded by the European Union

This project develops an innovative, game-based language learning method using Role-Playing Game (RPG) elements and real-life scenarios to support the practical language skills of young immigrants, newcomers, and underserved youth.

By combining immersive, experiential learning with gamified tools, the project aims to increase learner motivation, improve language proficiency, and support social integration and employability across diverse backgrounds. The methodology is designed to address linguistic, social, and cultural barriers faced by newcomers in European countries. Activities include transnational planning, co-development of games, pilot testing, and feedback collection to ensure inclusivity and effectiveness.

Context and Challenges

Young immigrants, newcomers, and underserved youth across Europe face significant barriers to language learning. These include limited access to inclusive education, lack of tailored learning methods, and social isolation, which reduces opportunities for integration and belonging.

Traditional language courses often fail to meet their diverse needs, particularly for individuals with disabilities, from low-income backgrounds, or with limited formal education. Challenges such as low motivation, unfamiliar teaching styles, and lack of real-life relevance further decrease engagement.

At the same time, many young people—especially emerging professionals—require language skills not only for everyday communication but also to succeed in education and employment. Few existing tools successfully bridge both foundational and professional needs. This project responds with a practical, creative solution: a game-based, role-playing approach that promotes motivation, active participation, and inclusive learning experiences.

Activities
  • Co-development of innovative game-based language learning tools with project partners
  • Pilot testing of the RPG-inspired methods with target groups to assess effectiveness
  • Feedback collection and evaluation to refine the methodology for greater inclusivity and impact

A central feature of the methodology is that participants become active players in their own language-learning adventure. Each learner chooses or designs a character and journeys through language “levels,” tracked via printable maps that visualize their progress. Along the way, they complete missions, side quests, and challenges—from practical tasks like ordering food at a café to creative prompts and home-based assignments.

Impact

The project is expected to increase learners’ motivation and engagement, helping them stay actively involved in the learning process. It will also improve practical language proficiency, enabling participants to more easily integrate into society, pursue education, and access employment opportunities. In addition, the project aims to support social inclusion by reducing barriers faced by underserved youth, creating more equitable opportunities for participation. Finally, it will deliver a replicable and innovative methodology for language learning across Europe.

Beyond the primary target group, this RPG-based design can inspire and support educators, youth workers, and independent learners. Teachers can utilize the framework to gamify language instruction, self-learners can make study more engaging, and peer groups or language clubs can adapt the missions and challenges to foster social connection through learning.

Contact & Feedback

Questions, ideas, or feedback? We’d love to hear from you. Get in touch!

Co-funded by the European Union